Nintendo Game Director Talks Next-Gen Hardware, Clarifies Backward Compatibility

There are two things Nintendo has been doing well for years. They always introduce something new and innovative with each generation and make the most fun games of all. Fans are also hoping for something similar for the next generation. They’ve been waiting for an update on the next mainline Nintendo console, and Nintendo has finally given us a hint.

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And it was none other than Shigeru Miyamoto himself who spilled the wick. He answered some of the questions fans have about Nintendo’s plans for their next console.

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Shigeru Miyamoto Talks Upcoming Material

Nintendo has finally broken its silence on its Next Gen console. During a recent financial QA session, when asked about backwards compatibility and Next Gen hardware, Nintendo’s Shigeru Miyamoto said: “Nintendo’s strength is in creating new video game experiences, so when we release new hardware in the future, we would like to showcase unique video games that could not be created with pre-existing hardware.”

But he also explained that the recent standardization of the development environment means that backwards compatibility may not be out of the question. But their main goal would be to introduce a new way for gamers to enjoy video games.

They’ve done it before, from introducing the D-pad to the gaming industry, making motion gaming a household name, to expanding second-screen gaming possibilities with Wii U and Switch. The Japanese giant has never disappointed when it comes to innovation.

Gamers Can’t Wait For Nintendo Switch 2

With its latest console, the Switch, Nintendo has once again done something extraordinary. They allowed people to take HD games with them on the go. The Switch was very successful, and to this day it continues to sell well. But Switch has started to show its age now, in visuals and performance.

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Games like Doom Eternal, the GTA Definitive Trilogy, and No Man’s Sky push Nintendo Switch to its limits. People are hoping that Nintendo’s next system will bring enough power to be able to run these games without diving into sub-native resolution.

But all of this would only be possible if Nintendo’s next console was backwards compatible with the Nintendo Switch. For the moment, Nintendo does not deny anything and does not confirm anything. It’s not like Nintendo hasn’t created backward compatible systems before. The Nintendo Wii U was able to play all Wii games, the 3DS played all Ds games, and the Gameboy Advance was also backwards compatible to some degree.

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So our suggestion to anyone waiting for the Nintendo Switch 2 or Pro is to not lose hope and always expect some kind of backwards compatibility from Nintendo’s Next-Gen console.

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